World-Building

Starting With the World

I’ve been thinking about what door you use to find a story. I’ve heard writers say they start with character or with a science idea. Both are great jumping off points. But I start with the world.

Where will I take the reader? What milieu, what setting, what geography? In science fiction this question has obvious utility, but it’s also a good question for mainstream stories, whether set in a circus, a law firm, or the arctic.

Beginning your story search with milieu can kick-start the whole novel, opening a door onto character, society, theme and science. I began with world building for Bright of the Sky. I asked where a galactic-scale story could happen if I didn’t want to use space travel. The answer came, a parallel universe. Fine. And then the triggering idea: what if the universe had a shape? Thus began my discovery of the Entire, a tunnel universe with walls and a lid of fire for a sky.

After this, the other story pieces cascaded into place. It seemed as though there was an Entire, and I was uncovering its history. Who enters this universe as a stranger? Who built the place? Why? If it is infinitely large, how do the inhabitants travel? What culture would have evolved?

I’ve launched other novels from the world. Earth is covered with a crystal calculating matrix. (Maximum Ice.) Terraforming is failing, and the planet is reverting to what it used to be (Rift.)

Some characters will be especially challenged by being strangers in a specific place. These folks make excellent additions to your cast. Also, certain characters must exist in your milieu. If the world is as big as a galaxy, and if the mode of travel is upon a never-ending river, wouldn’t there be a special role for river pilots? If you want to get analytical (let’s)– it makes sense that character is shaped by place. Desert, mountain, sea, the American deep South–these places spawn life-views, attitudes and cultural imperatives. Therefore, culture, too, may flow from place, from the very geography. In Dune, the culture arose from the desert, as surely as the prickly pear cactus from our own Southwest.

And so on, down the basic components of story, all springing from the soil, the unique physicality of place. And it makes a lovely answer when people ask you where you get your weird story ideas: From the land. Then smile enigmatically.

Starting With the World Read More »

Mind Meld: Favorite Examples of World Building

The guys at SFSignal are back with another Mind Meld question, this one asking, “Which sf/f story is your favorite example of worldbuilding? Why?”

Answers from such notables as Joe Abercrombie, Karl Schroeder, Nancy Kress, Orson Scott Card, Mike Brotherton, Jeffrey Ford, Jeff Vandermeer, Mike Resnick, L.E. Modesitt, Jr., Jeff Somers, Paul Levinson, and Yours Truly.

This bit from Orson Scott Card caught my eye: “Science fiction is, in many ways, DEFINED by world creation. Anybody who’s any good in this field knows how to create worlds, at least well enough to get by. So what we tend to value are the worlds that surprise us. The master of the surprising yet apt detail is Bruce Sterling; I point to his “Green Days in Brunei” as an exemplar.”

Mind Meld: Favorite Examples of World Building Read More »

A Whopper of World-Building

The Chicago Center for Literature and Photography has a review of David Louis Edelman’s John W. Campbell Memorial Award nominated novel, Infoquake. Though not entirely positive, the review praises Edelman for the scope of his world-building:

“… like many fantastical books, it is the universe that Edelman has created that is of equal importance as the story itself that takes place there. And indeed, this is yet something else that many sci-fi fans love about sci-fi, is the vast and consistent environment that is created for these stories to reside; it’s what makes Trekkies Trekkies, what keeps Star Wars fans endlessly arguing over what is ‘canon’ material versus ‘non-canon.’ And in this case, Edelman creates a whopper of a universe for his characters to inhabit, one filled with an entire glossary of minor figures and obscure historical events, just begging for a little fan-fiction to fill the gaps…”

Amsusingly, the review gives Infoquake a rating broken out by Story, Characters and Style, with an Overall rating of “6.8, or 9.3 for science-fiction fans.”

The review also contains a foot-note: “Oh, and speaking of complex backstories and fan-fiction projects, no review of Infoquake is complete without special mention of the absolutely astounding support website Edelman has created for it; …’astounding’ as in the amount of background information Edelman provides about the ‘Jump 225’ universe, including not only a full reprinting of the paper book’s appendices but also almost 10,000 words of backstory not found in the book at all. Imagine if JRR Tolkien had had access to a personal website while writing Lord of the Rings, where he was able to publish his background notes in real time instead of years after his death.”

And there’s a repeat of the call for fan fiction: “… just begging for some smart fan-fiction to fill in the narrative gaps. So how about it, Edelman? You claim to be a big fan of the Web 2.0; how about open-sourcing the background universe of Jump 225, and allowing others to write and publish their own stories that take place in it? We nerdy slashfic Sigh fans anxiously await your answer!”

A Whopper of World-Building Read More »

Kudos for WorldBuilding

Two more reviews, both of which praise their respective relevant works for world-building.

First, Neth Space remarks on David Louis Edelman’s Infoquake:

“New ideas in the world of science fiction are hard to come by, and to be honest, I’m sure just how new Infoquake really is, but it feels new. David Edelman’s debut is about cutthroat economics, technologic innovation, and government control that are played out in corporate boardrooms, work stations, and product release presentations. Most importantly, Infoquake remains engaging throughout.”

Then Pat’s Fantasy Hotlist, along with some good things to say about Pyr, praise a book “that could elevate fantasy to new heights” when they say of Sean Williams’ The Crooked Letter:

“…a superior tale, one that should satisfy even jaded readers. Surreal, imaginative, captivating, unique — there’s a lot to love about this one. Add this novel to your ‘books to read’ list.”

Kudos for WorldBuilding Read More »

Scroll to Top