Joe Abercrombie

Abercrombie on Abercrombie

A wealth of Joe Abercrombie over on SFCrowsnest. First, they reprint his blog entry on the influence of George RR Martin on his work (The Blade Itself,Before They Are Hanged,and the forthcoming Last Argument of Kings), then Joe is interviewed by Aidan Moher in “The Joe Himself: Joe Abercrombie Interviewed.” On his early influences:

As a kid I was very into the Lord of the Rings, and read it every year for a while. Wizard of Earthsea also had a strong effect on me. So did Michael Moorcock (particularly Corum and all the crazy names). I watched Conan the Barbarian many times more than is healthy for a teenage boy (there’s boobs in it, and I’m not just talking about Schwarzenegger’s). I started playing an awful lot of roleplaying games around this time, and with supplements from that, early fantasy-styled computer games such as Dungeon Master, Bloodwych, and Legend, cracking through a load of Dragonlance, and David Eddings first two series (or are they the same series with different covers?) I probably glutted myself on the cheesier end of the fantasy spectrum. Nothing wrong with cheese, you understand, as long as you get some fibre in your diet at the same time.

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Joe Won’t Shut Up

Joe Abercrombie is interviewed by John Joseph Adams on SciFi Wire today. Discussing his hit fantasy The Blade Itself,Joe says he was aiming to write, “Something with the action and adventure, the magic and mystery, that readers look for in a fantasy, but focused very much on the characters rather than the world. I tried to make those characters as surprising, as morally ambiguous, as funny and horrible as I’ve found real people to be. I wanted to write something that was really capable of surprising the reader, and above all I wanted it to have a sense of humor without being all-out pastiche.”

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Ecstatic About Fantasy

Author, editor and blogger Jeff Vandermeer offers a round-robin interview of four new faces in fantasy on the Amazon Editor’s Blog, Omnivoracious. In Heroic Fantasy Part I, he talks with our own Joe Abercrombie, author of The Blade Itself,as well as new writers Karen Miller, Brian Ruckley, and Brandon Sanderson. Additional interview material, which didn’t make it into the Amazon Blog, is available on Jeff’s website, Ecstatic Days.

Joe says: “I try to write fantasy…with all the grit, and cruelty, and humour of real life, where good and evil are a matter of where you stand, just like in the real world.”

Update 10/26/07: Jeff informs me that Heroic Fantasy Part II is now online. Here is Joe Abercrombie on his literary influences: “Off the top of my head and trying not to get too pretentious–Charles Dickens (for weird and wonderful characters and dialogue), Aleksandr I. Solzhenitsyn (for how people really behave under pressure), James Ellroy (for shocks and surprises in both plot and character), Philip Larkin (for fearlessness, brevity, and withering cynicism). Okay, so that was pretty pretentious, but hey, I’d stick J.R.R. Tolkien, Ursula K. Le Guin, Michael Moorcock, and George RR Martin in there with ’em. That’s quite a dinner party, thinking about it. Then a lot of writers of history as well–let’s pick out Shelby Foote for his Narrative History of the Civil War. But I’m a film editor by trade, and so I tend to find a lot of inspiration in film and television as well–everything from Manga, to Westerns, to Film Noir, to Cop Shows.”

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Interview: Joe Abercrombie

Joe Abercrombie is interviewed today on Fantasy Book Critic. They talk about The Blade Itself, the whole of the First Law trilogy and beyond, movies, books, video games and much more. Many words of wisdom and mirth.

Words of wisdom: “What’s more important to you? Your family and friends or your house? One’s your life. The other’s the setting for it. That’s a no contest in my book. Worldbuilding’s great, in its place, I just don’t feel that it should ever cramp the characters or the story. It should always be revealed in passing, as the background for the action, never be the focus of anything.”

Words of mirth: “
You’ve got to change and develop, even if that’s going to mean some wrong steps along the way. But never say never. Dead horse flogging can be a surprisingly profitable business and daddy needs a swimming pool…”

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Not Your Average Joe

Aidan Moher interviews Joe Abercrombie on his website, A Dribble of Ink. They talk about his debut fantasy novel, The Blade Itself,out this September from Pyr. And the lack of the obligatory fantasy world map.

“I wanted my readers to feel like they were right there with the characters – right inside their heads, if possible – part of the action rather than floating dispassionately above it. I wanted to tell a story as close-up as possible, so you can smell the sweat, and feel the pain, and understand the emotions. I want a reader to be nailed to the text, chewing their fingernails to find out what happens next, not constantly flipping back to the fly-leaf to check just how far north exactly Carleon is from Uffrith, or whatever. The characters often don’t know what’s going on – they don’t have a conveniently accurate map to hand, why should the reader?”

Meanwhile, check out Joe’s new website, and lookee here, we’ve put the first 63 pages of The Blade Itself online!

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