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Brave New Wurlitzer


I’m starting to feel my role, here, is to provide balance: Lou lays before you excellent cover after excellent cover. It’s going to get cloying unless every now and again I toss in a cover that’s, well, not quite so excellent.

Today’s example comes via the estimable John Holbo, who calls it ‘a fun take on the Aldous Huxley classic’ and ‘a tarted-up middlebrow style of cover design.’ That’s philosophers for you. ‘Fun’? That lady’s dress is clearly on fire. Where’s the fun in that? You’d need to have a cruel sense of humour indeed to find any fun at all in such a scenario. Of course, every cloud, even a cloud of smoke, has a silver lining: and in this case the blaze has at least resulted in a blush-sparing smoke loincloth for the nude geezer. But this doesn’t address the key questions, viz: what’s up with the lady’s left armpit? Why are they stepping through the gateway from The City On The Edge Of Forever? What’s with the giant crystal wurlitzer in the background? What has any of this to do with the novel, at all?

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A Whole New World…

Robert William Berg has written a very articulate analysis of Mark Chadbourn’s Age of Misrule trilogy (World’s End,Darkest Hour,Always Forever),and in so doing, he puts his finger on what I was first drawn to about the series:

What Chadbourn has done is take the framework of The Lord of the Rings and set a similar quest in modern day Britain. Tolkien’s work was a celebration of Celtic and British mythology. He was attempting, in the manner of an archeologist/historian to create a credible retelling and homage of his homeland’s mythology, through intricate, meticulous research. Chadbourn’s series springs from a similar impulse, but instead of reinvisioning the past, he lifts the mythology, wholecloth, and drops it into the present. The Lord of the Rings is, ultimately, the tale of how magic gradually began to leave the everyday world. Age of Misrule is the tale of how it returned. And there is no better setting than Britain, which seems to be one of the few places in the world that not only still has a rich mythological tradition but still has areas that have been all but untouched by the modern day, where one can travel an hour away from a modern, bustling city and find oneself at a medieval castle or abbey or even Stonehenge.

I told Mark he has to take me on a walking tour one day, but only if he can guarantee we won’t return and find 100 years have magically passed…

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For Your Viewing Pleasure: Sasha (A Trial of Blood and Steel)

Cover Illustration © David Palumbo
Design by Grace M. Conti-Zilsberger


Spurning her royal heritage to be raised by the great warrior, Kessligh, her exquisite swordplay astonishes all who witness it. But Sasha is still young, untested in battle and often led by her rash temper. In the complex world of Lenayin loyalties, her defiant wilfulness is attracting the wrong kind of attention.

Lenayin is a land almost divided by its two faiths: the Verenthane of the ruling classes and the pagan Goeren-yai, amongst whom Sasha now lives. The Goeren-yai worship swordplay and honour and begin to see Sasha as the great spirit—the Synnich—who will unite them. But Sasha is still searching for what she believes and must choose her side carefully.

When the Udalyn people—the symbol of Goeren-yai pride and courage—are attacked, Sasha will face her moment of testing. How will she act? Is she ready to lead? Can she be the saviour they need her to be?

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Adventuring with Kay Kenyon

I really love listening to articulate authors talk about what they do. One of my favorite interviews in a while is this recent podcast with City without Endauthor Kay Kenyon on Shaun Farrell’s magnificent, recently-returned-from-hiatus Adventures in SciFi Publishing. They discuss “blending science fiction and fantasy tropes, propaganda versus fiction, and assuming the mind of Evil.” Very well worth your valuable time.

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What’s the best cover art for Vance’s Lyonesse?






Not stricly Pyr-related, this; but I know Lou has a more than merely professional interest in good cover-art. So: I’ve been writing an afterword for the Gollancz reprint of Jack Vance’s Lyonesse trilogy, and in an odd moment I was curious as to how previous publishers have illustrated this masterpiece of stylish, ormolu, witty, beautiful, Vancean High Fantasy. Over on my other blog I discuss the various images, but here they are again. Which do you reckon does the best job?

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the pleasure of an intelligent, skillful writer amusing himself and us.

William Mingin’s review, just posted on Strange Horizons, of James Enge’s Blood of Ambrose,is one of the most elegant and articulate reviews I’ve read in a long time. He manages a fairly detailed analysis of the text, while avoiding major spoilers (or any reveals of the suprises that occur regularly from the midpoint of the text on), while at the same time engaging the novel in a way that let’s the reader understand clearly what works for him, what doesn’t, and what puzzles (sometimes in a good way.) I really enjoyed reading the review for its own sake. That it is also positive is a bonus. He writes:

…the salient characteristic of this book, and of all Enge’s Morlock stories—which is almost all his published writing to date—is the sheer pleasure of reading it. The difficulty for the critic is in pinning down exactly whence that arises.

Reading is intellectual but also sensuous, partly because, as brain research now seems to show, it sets up a sort of alternate reality experience in the mind, partly because it’s constructed of language. The pleasures of language, in sound, structure, and story, resonate deeply—as do those of invention and wonder.

There’s a kind of literately sensuous pleasure in Enge’s writing—not so much sentence by sentence, of the sort found in Shakespeare, Mervyn Peake, and Raymond Chandler—to pick a wide range—but in his storytelling, including his writing per se, his sense of humor, his cleverness, and his power of invention. It’s a very taking kind of pleasure that kept me reading gratefully, and would have kept me if he had gone on longer than he did (this book is much shorter than the usual doorstop fantasy)—the pleasure of an intelligent, skillful writer amusing himself and us.

Meanwhile, to answer some of Mr Mingin’s questions: We left off a map in the first book because the story centers around and largely remains in one city (with a few excursions). However the second book, This Crooked Way,sees Morlock visiting a lot more locales, and so we have a map in it (and, drawn by Chuck Lukacs, it’s a thing of beauty. Sort of Led Zeppelin meets Tolkien). There is also some explanation of how this world connects to our own in that book’s appendices. As to the chronology, Enge has worked out Morlock’s life across quite a few centuries. Some of the stories you reference take place immediately following Blood of Ambrose, while others take place many centuries later (and one or two before). But yes, that’s the same “magical book in the palindromic script of ancient Ontil.”

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Dirty Hands and Invisible Words

I’m interviewed, along with 13 other editors, in a two-part article called “Dirty Hands and Invisible Words: Speculative Fiction Editors Speak Out” in Clarkesworld Magazine, Issue 34, July 2009.

Here is a taste:

What is entailed in editing a book? Or, put differently, what exactly do you do as the editor?

Anders: This is a big question, particularly in my case as I am the “editorial director” of the Pyr line, a role that encompasses more than just acquisitions. In this regard, I read all manuscripts that come in, select the very small percentage of these that I am interested in acquiring, present them to my parent company for approval, negotiate with the agents or authors for the sale, work with the author on any structural changes or clarifications/improvements that need to be made to the manuscript, select and hire the cover artist, art direct the cover, oversee/approve the internal layout of the book that is laid out by typesetting, write the back cover copy (in conjunction with the author and an in-house editor), art direct our in-house design staff for the typography and layout of the book’s jacket, advised marketing on how best to advertize it, work with publicity on same, assist in all the various outward focused efforts that require book descriptions, help compile comparative buys for online retailers, and serve as an advocate both inside and outside of the house for the book. Inside the house, because my parent company publishes 100 titles a year on average (out of which Pyr is about 30), I am the book’s advocate to remind all the various departments what the book is about, why it is important, and how to market and package it. Outside, I maintain our newsletter, blog, Twitter and Facebook pages/accounts, and travel about once every other month to speak at conventions and libraries on our book line. I also get asked for interviews about once a week now (which I happily/gratefully agree to, thank you), and I scheme constantly about how to get books into readers hands. So, basically, I eat breath and sleep science fiction and fantasy, and it’s not uncommon for me to wake up at 3 am with something in my head like “OMG, we need to put a map in the front of Joel Shepherd’s latest fantasy novel. I better get on that ASAP” or “Have I checked in with Stephan Martiniere to make sure the cover for The Dervish House is on track?” or “Did we switch that author photo of Mike Resnick on the jacket flap out with the new one he prefers?” With all of that going on, actually sitting down with a red pen and a manuscript seems like a very tiny portion of the job description.

The whole interview was very enlightening (for me too!). The other twelve editors are:

Philip Athans has been a full-time staff editor at TSR, Inc. and Wizards of the Coast since 1995.

Victoria Blake is the publisher and founder of Underland Press, an independent specialty press.

Paula Guran is the editor of Juno Books, an imprint of Simon & Schuster’s Pocket Books.

Gabrielle Harbowy is a freelance editor, and editor-in-charge at Dragon Moon Press.

James Lowder has worked as an editor for both large publishers and tiny independents, on projects that include New York Times bestselling shared world novels and small, critically acclaimed creator-owned titles.

John Jarrold has run three science fiction and fantasy imprints in the United Kingdom, worked as a freelance editor, and now runs the John Jarrold Literary Agency.

Susan J. Morris the Forgotten Realms® line editor at Wizards of the Coast.

Darren Nash is the editorial director at Orbit UK.

Patrick Nielsen Hayden edits books for Tor Books, among other publishers.

Chris Schluep is a Senior Editor at Ballantine/Villard/Del Rey.

Simon Spanton is the editorial director at Orion/Gollancz Books in the United Kingdom.

Deb Taber is the senior book editor of the Apex Book Company, an independent specialty press.

Jacob Weisman is the founding editor and publisher of Tachyon Publications, an independent specialty press.

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